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Richard Desturned
GoonWaffe Goonswarm Federation
393
|
Posted - 2012.05.20 08:11:00 -
[1] - Quote
afk cloaking is not a problem, deal with it eh |

Richard Desturned
GoonWaffe Goonswarm Federation
393
|
Posted - 2012.05.20 08:17:00 -
[2] - Quote
Tippia wrote:The mechanic that is causing your problems is local. That's what needs to be fixed.
ahahahahahahaha
no eh |

Richard Desturned
GoonWaffe Goonswarm Federation
393
|
Posted - 2012.05.20 10:53:00 -
[3] - Quote
Tippia wrote:AFK cloaking couldn't exist without local. The reason people get aggravated is because local shows them that someone is there and they overreact to this information. Local is providing too much intel for too little (i.e. no) work.
The entire GÇ£problemGÇ¥ of AFK cloaking resides in the existence of local and is an artefact of this defect. To GÇ£fixGÇ¥ AFK cloaking, the defect in local has to be removed (alternatively, you can just stop thinking of it as a problem).
By the way, removing local as an intel tool is part of the CCP 5-year-planGäóGǪ yes, screwing with somebody with your mere presence is considered psychological warfare
however, AFK cloaking doesn't quite work if you never engage anybody - after a while, they'll just continue on ratting, even with you in local, and if you wait long enough, you'll be considered benign, not willing to attempt a kill. simply cloaking up in a safe somewhere is no guarantee that you'll have any effect on the residents.
simply removing local would have far-reaching effects, one being that it completely skews the balance against the residents of any given system and towards cloaky gangs - bombers are nearly impossible to intercept if they're flown by somebody competent, and they have no targeting delay - the lack of local would break them beyond belief.
local makes sense in nullsec where travel occurs through static routes and most of the activity is done in areas that do not require probing, unlike wormholes. eh |

Richard Desturned
GoonWaffe Goonswarm Federation
393
|
Posted - 2012.05.20 11:06:00 -
[4] - Quote
Myz Toyou wrote:Richard Desturned wrote:Tippia wrote:The mechanic that is causing your problems is local. That's what needs to be fixed. ahahahahahahaha no Would the removal of local affect your botting or why are you so against it ?
oh man I love it when people bring the botting argument in favor of removing local
attempting to curb botting with changes to game mechanics is stupid because bots can dscan better than a human player, they can inject code to get the local list anyway, and they can respond to threats faster
try harder~ eh |

Richard Desturned
GoonWaffe Goonswarm Federation
396
|
Posted - 2012.05.20 19:21:00 -
[5] - Quote
Tippia wrote:The best solution so far remains the idea that cloaking removes you from local, in both senses: you cannot be seen in the local user list, and you cannot see the local user list.
Yes let's add risk-free easymode PvP for everyone who bothers to train Electronics V and Cloaking IV eh |

Richard Desturned
GoonWaffe Goonswarm Federation
396
|
Posted - 2012.05.20 19:38:00 -
[6] - Quote
Tippia wrote:Yes, because losing the ability to spot targets easily and having no idea what you might encounter should you choose to attack is both risk-free and easymode. 
Finding the targets would be no problem when you're in a ship that can scan 100% sites (anoms) while cloaked, scout belts out and maintain itself entirely undetectable while sitting at, say, a cyno beacon or jump bridge.
Everything would be entirely in your favor. eh |

Richard Desturned
GoonWaffe Goonswarm Federation
396
|
Posted - 2012.05.20 19:58:00 -
[7] - Quote
Tippia wrote:GǪand even then, not being sure what it is you're going to encounter.
That uncertainty is entirely offset by the fact that only you dictate when you engage.
eh |

Richard Desturned
GoonWaffe Goonswarm Federation
396
|
Posted - 2012.05.20 20:04:00 -
[8] - Quote
LittleTerror wrote:What's the problem with removing local?
I already pointed them out, now give me a reason for removing it. eh |

Richard Desturned
GoonWaffe Goonswarm Federation
396
|
Posted - 2012.05.20 20:14:00 -
[9] - Quote
Tippia wrote:Richard Desturned wrote:That uncertainty is entirely offset by the fact that only you dictate when you engage. GǪwhich you already can, and which doesn't remove that uncertainty since the whole point is that you inherently don't have enough information to make a fully informed decision any more, so it's not actually offset at all. Dictating when you engage helps when you can pick the best opportunity to strike GÇö with the added uncertainty, you no longer can. You're arguing that having less information at your disposal makes things easier and less risky. I'm sorry, but that's just nonsense.
okay and how would the target be able to determine whether he's about to get warped onto or not
at least in a wormhole you have to be probed out, showing you probes on dscan eh |

Richard Desturned
GoonWaffe Goonswarm Federation
397
|
Posted - 2012.05.20 20:21:00 -
[10] - Quote
Tippia wrote:Richard Desturned wrote:okay and how would the target be able to determine whether he's about to get warped onto or not The same way as now. In other words, it makes no difference and doesn't suddenly turn anything into risk-free easymode.
oh yeah i forgot that there is no ship in the game with the ability to warp cloaked eh |

Richard Desturned
GoonWaffe Goonswarm Federation
397
|
Posted - 2012.05.20 20:27:00 -
[11] - Quote
malcovas Henderson wrote:What I see here in this thread, is plain and simple nullbears QQ. What you are say does not change this. Infact it would indeed worsen the situation.
Being in a cloaky does not give you all the intel in the system. Guess what. To find that out you have to move. Risk getting de-cloaked, bla bla bla. Infact by not being in the local, will make gathering intel a whole lot easier. They dont see you, they dont dock up. Thus hiding the ships they were using.
Then you would have the next wave crying QQ, We can't tell if theres a cloaky in our system, let us see the AFK cloakies so we know they're there and when they're not. So we can absolutey know, when we are safe to mine / bot
Local is not the broken mechanic here. What is broken is people's perception of a perceived threat.
o7
If being decloaked is even a remote possibility for you I recommend you just stop playing the game
o7 eh |

Richard Desturned
GoonWaffe Goonswarm Federation
397
|
Posted - 2012.05.20 20:34:00 -
[12] - Quote
I don't have a problem with AFK cloaking, the problem is when people suggest removing local as a solution because that's just stupid beyond belief
there's already a part of the game without local and it has 2000 systems eh |

Richard Desturned
GoonWaffe Goonswarm Federation
397
|
Posted - 2012.05.20 21:29:00 -
[13] - Quote
Tippia wrote:Richard Desturned wrote:I don't have a problem with AFK cloaking, the problem is when people suggest removing local as a solution because that's just stupid beyond belief GǪexcept it solves the problem completely since it removes AFK cloaking, both in terms of removing the practical application of it on the Gǣattacker'sGǥ part and in terms of removing the frustration on the defenders' side.
for a problem to be solved it has to exist to begin with eh |

Richard Desturned
GoonWaffe Goonswarm Federation
398
|
Posted - 2012.05.21 01:41:00 -
[14] - Quote
seany1212 wrote:Some people just want to see eve easymode...
yes, namely those who want local removed eh |

Richard Desturned
GoonWaffe Goonswarm Federation
405
|
Posted - 2012.05.21 04:47:00 -
[15] - Quote
Tessla Coil wrote:Eso Es wrote:Savage Angel wrote:I love these threads. Goes to show the hypocrisy of the players that whine about Empire needing more risk for the rewards and how players should be "forced" into nulsec. If you quiver in a POS when a single ship is sitting in the same system doing nothing, don't talk to me about risks. That single ship isn't what scares me, its the power hes able to project that does. He can at any time, find me in an anomoly, drop a cyno, and before i can even blink have 20 reds sitting right on top of me. Again, my main issue here is the non-interactivity of cloaking as it stands. I'd rather not have this thread turn into a discussion of having local or not, rather, whether or not cloaked ships should be able to be combat probed. Let me rephrase for you: It is not the single suicide ganker that scares me, but the power that many project. He can at any time, find me in a belt, mark a position, and before I can blink have 5 suicide gankers right on top of me. Again, my main issue here is not the non-skill of suicide ganking as it stands. I'd rather not have this thread turn into a discussion of having suicide ganking or not, rather, whether the cost / benefit of suicide ganking is insanely wrong. You null bear hypocrites make me sick.
the difference is that a suicide ganker scans your ship, lines up a warpin and then gets those 5 dudes on top of you
"hmm why is that crucifier targeting me in this ice belt, surely he must have missed the humongous block of ice that he can't mine, maybe he's checking my ship's health!" eh |

Richard Desturned
GoonWaffe Goonswarm Federation
410
|
Posted - 2012.05.21 08:19:00 -
[16] - Quote
TheGunslinger42 wrote:I love AFK Cloaking tear threads. Nullbears are as terrible as hisec bears. yes i assure you that your wormhole alliance (which is in wormholes because they didn't cut it in nullsec) is obviously very hardened, living on the edge in eve online with the cutting-edge gameplay that is dscan spam eh |

Richard Desturned
GoonWaffe Goonswarm Federation
410
|
Posted - 2012.05.21 08:25:00 -
[17] - Quote
TheGunslinger42 wrote:"didn't cut it in nullsec"
Sorry but wormhole alliances aren't the ones who run screaming and crying back to their pos because an AFK player is in the same system, then spread their tears all over the forums begging CCP to protect them from players who aren't even there and can't do a damned thing.
yes this is clearly behavior demonstrated by every last member of every alliance that, unlike ExhaleDOT, has succeeded in the eve online end-game of conquering and holding space eh |

Richard Desturned
GoonWaffe Goonswarm Federation
410
|
Posted - 2012.05.21 08:44:00 -
[18] - Quote
Seleia O'Sinnor wrote:REMOVE LOCAL!
yes clearly local is the reason you're not getting any ratter kills, it can't be your overconfidence because you're obviously the best pvper ever eh |

Richard Desturned
GoonWaffe Goonswarm Federation
410
|
Posted - 2012.05.21 08:45:00 -
[19] - Quote
Tippia wrote:Richard Desturned wrote:yes this is clearly behavior demonstrated by every last member of every alliance that, unlike ExhaleDOT, has succeeded in the eve online end-game of conquering and holding space It is the behaviour or everyone who has ever complained about AFK cloakers.
i.e. renters and fair-weather carebears who scream at a wall about something that is not a problem eh |

Richard Desturned
GoonWaffe Goonswarm Federation
424
|
Posted - 2012.05.22 12:03:00 -
[20] - Quote
Plentath wrote:I live in a WH.
When I get the idea there is an AFK cloaker in system I take precautions. You can never be sure one way or the other whether you're going to get jumped or not.
I am yet to die to one.
Yet apparently, a guy AFK cloaking in nullsec is a cause for OMG LOCKDOWN ALL THE THINGS!! ZOMG!! OH NO!!
Pathetic.
there's these things called "cynos," maybe you've heard of them?
Plentath wrote:I support cloaking devices removing you from local. That way, when you see the name popup in local, you can take all the same precautions that you would otherwise and you know he's at the keys / kill-able.
that's a bad idea and you should feel bad eh |
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